CommonEvent 83
Name = "スキル：遊ぶ861～880"

  ControlVariables([11, 11, 0, 2, 1, 5])
  ConditionalBranch([1, 100, 0, 861, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["zoloct_fc1", 0, 0, 2])
      ShowText(["\\n<Zoloct>"])
      ShowText(["Checking the system......"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Zoloct began self-maintenance......"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["zoloct_fc1", 0, 0, 2])
      ShowText(["\\n<Zoloct>"])
      ShowText(["Everyone, do your best......"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Zoloct cheered for everyone!"])
      ShowText(["But no one is listening..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["zoloct_fc1", 0, 0, 2])
      ShowText(["\\n<Zoloct>"])
      ShowText(["Due to battle damage, there is a leakage of electricity......"])
      Script(["interrupt_skill(3308)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["zoloct_fc1", 0, 0, 2])
      ShowText(["\\n<Zoloct>"])
      ShowText(["I mistakenly captured you as a crab."])
      ShowText(["I'll give it to you......"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["A treat from Zoloct!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([352, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Obtained 'Kanipan'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["zoloct_fc1", 0, 0, 2])
      ShowText(["\\n<Zoloct>"])
      ShowText(["Let's go on a shooting spree......"])
      Script(["interrupt_skill(3311)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 862, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["tiamat_fc1", 1, 0, 2])
      ShowText(["\\n<Tiamat>"])
      ShowText(["Full speed! Can you keep up with this movement...?"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Tiamat is bustling around the area!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["tiamat_fc1", 0, 0, 2])
      ShowText(["\\n<Tiamat>"])
      ShowText(["System check, pipopapopipo......"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Tiamat began self-maintenance......"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["tiamat_fc1", 0, 0, 2])
      ShowText(["\\n<Tiamat>"])
      ShowText(["Random machine gun fire!!"])
      Script(["interrupt_skill(3311)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["tiamat_fc1", 0, 0, 2])
      ShowText(["\\n<Tiamat>"])
      ShowText(["Use this Gem."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["A treat from Tiamat!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([3475, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Obtained 'Great Gem of Wing Technique'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["tiamat_fc1", 1, 0, 2])
      ShowText(["\\n<Tiamat>"])
      ShowText(["Playing with fire is the best!"])
      Script(["interrupt_skill(3295)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 863, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["aptiel_fc1", 1, 0, 2])
      ShowText(["\\n<Aptilt>"])
      ShowText(["■ is... mixed ■■■■..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Aptilt has hidden somewhere!"])
      ShowText(["No one is trying to search..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["aptiel_fc1", 1, 0, 2])
      ShowText(["\\n<Aptilt>"])
      ShowText(["……………………"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Aptilt is watching from a high place..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["aptiel_fc1", 1, 0, 2])
      ShowText(["\\n<Aptilt>"])
      ShowText(["■■■■■■■■■……"])
      Script(["interrupt_skill(3320)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["aptiel_fc1", 1, 0, 2])
      ShowText(["\\n<Aptilt>"])
      ShowText(["■■..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Aptilt's supply has arrived!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([2834, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You obtained the 'Great Gem of MP'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["aptiel_fc1", 1, 0, 2])
      ShowText(["\\n<Aptilt>"])
      ShowText(["Mixed ■■... before my ■■■■■■■■■..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Aptilt is calling for help!"])
      ShowText(["But no help came..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 864, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["amnario_fc1", 0, 0, 2])
      ShowText(["\\n<Amunario>"])
      ShowText(["Hehehe..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Amunario is giggling..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["amnario_fc1", 0, 0, 2])
      ShowText(["\\n<Amunario>"])
      ShowText(["I'm so hungry I can't stand it..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Amunario is stealing and eating food..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["amnario_fc1", 0, 0, 2])
      ShowText(["\\n<Amunario>"])
      ShowText(["Everyone is fighting well..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Amunario is watching from a high place..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["amnario_fc1", 0, 0, 2])
      ShowText(["\\n<Amunario>"])
      ShowText(["Here, eat this..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Amunario's supply has arrived!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([377, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You obtained the 'Steak'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["amnario_fc1", 0, 0, 2])
      ShowText(["\\n<Amunario>"])
      ShowText(["Now, heal..."])
      Script(["interrupt_skill(3302)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 865, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["samael_fc1", 1, 0, 2])
      ShowText(["\\n<Samael>"])
      ShowText(["Fuhahahaha!!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Samael is laughing loudly..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["samael_fc1", 2, 0, 2])
      ShowText(["\\n<Samael>"])
      ShowText(["With this many, maintaining the firearms takes time..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Samael is maintaining the guns..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["samael_fc1", 0, 0, 2])
      ShowText(["\\n<Samael>"])
      ShowText(["I'll make holes in them!!"])
      Script(["interrupt_skill(3319)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["samael_fc1", 0, 0, 2])
      ShowText(["\\n<Samael>"])
      ShowText(["Eat this! It's delicious!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Samael's supply has arrived!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([379, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You obtained 'Croquette!'"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["samael_fc1", 0, 0, 2])
      ShowText(["\\n<Samael>"])
      ShowText(["Get out of the way!!"])
      Script(["interrupt_skill(3318)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 866, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["shadowassassin_fc1", 0, 0, 2])
      ShowText(["\\n<Shadow>"])
      ShowText(["I won't neglect my training..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Shadow is secretly training..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["shadowassassin_fc1", 0, 0, 2])
      ShowText(["\\n<Shadow>"])
      ShowText(["I am in the shadows..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Shadow has hidden somewhere!"])
      ShowText(["No one is trying to search..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["shadowassassin_fc1", 0, 0, 2])
      ShowText(["\\n<Shadow>"])
      ShowText(["D-Do your best..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Shadow cheered everyone on!"])
      ShowText(["But no one is listening..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["shadowassassin_fc1", 0, 0, 2])
      ShowText(["\\n<Shadow>"])
      ShowText(["Let's steal their hearts..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Shadow sent a sidelong glance..."])
      ShowText(["But it only looks like she's glaring!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["shadowassassin_fc1", 0, 0, 2])
      ShowText(["\\n<Shadow>"])
      ShowText(["Assassination..."])
      Script(["interrupt_skill(1793)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 867, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["unknown1_fc1", 0, 0, 2])
      ShowText(["\\n<Anat>"])
      ShowText(["……………………"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Anat is sitting still..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["unknown1_fc1", 0, 0, 2])
      ShowText(["\\n<Anat>"])
      ShowText(["……………………"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Anat started rolling around on the ground..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["unknown1_fc1", 0, 0, 2])
      ShowText(["\\n<Anat>"])
      ShowText(["……………………"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Anat is writhing its tentacles..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["unknown1_fc1", 0, 0, 2])
      ShowText(["\\n<Anat>"])
      ShowText(["……………………"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It's a delivery from Anat!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([322, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You obtained 'Fish!'"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["unknown1_fc1", 0, 0, 2])
      ShowText(["\\n<Anat>"])
      ShowText(["……………………"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Anat is stealing food..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 868, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["unknown2_fc1", 0, 0, 2])
      ShowText(["\\n<Berenike>"])
      ShowText(["……………………"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Berenike is sitting still..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["unknown2_fc1", 0, 0, 2])
      ShowText(["\\n<Berenike>"])
      ShowText(["……………………"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Berenike is crawling on the ground..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["unknown2_fc1", 0, 0, 2])
      ShowText(["\\n<Berenike>"])
      ShowText(["……………………"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Berenike is writhing its tentacles..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["unknown2_fc1", 0, 0, 2])
      ShowText(["\\n<Berenike>"])
      ShowText(["……………………"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It's a delivery from Berenike!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([394, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You obtained 'Spaghetti!'"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["unknown2_fc1", 0, 0, 2])
      ShowText(["\\n<Berenike>"])
      ShowText(["……………………"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Berenike has hidden somewhere!"])
      ShowText(["No one is trying to search..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 869, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["unknown3_fc1", 0, 0, 2])
      ShowText(["\\n<Ceres>"])
      ShowText(["……………………"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Ceres is sitting still..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["unknown3_fc1", 0, 0, 2])
      ShowText(["\\n<Ceres>"])
      ShowText(["……………………"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Ceres started rolling around on the ground..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["unknown3_fc1", 0, 0, 2])
      ShowText(["\\n<Ceres>"])
      ShowText(["……………………"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Ceres is writhing its tentacles..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["unknown3_fc1", 0, 0, 2])
      ShowText(["\\n<Ceres>"])
      ShowText(["……………………"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It's a delivery from Ceres!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([324, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Obtained 'Octopus'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["unknown3_fc1", 0, 0, 2])
      ShowText(["\\n<Ceres>"])
      ShowText(["……………………"])
      Script(["interrupt_skill(3307)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 870, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["unknown4_fc1", 0, 0, 2])
      ShowText(["\\n<Durga>"])
      ShowText(["……………………"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Durga is dazed..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["unknown4_fc1", 0, 0, 2])
      ShowText(["\\n<Durga>"])
      ShowText(["……………………"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Durga is crawling around..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["unknown4_fc1", 0, 0, 2])
      ShowText(["\\n<Durga>"])
      ShowText(["……………………"])
      Script(["interrupt_skill(3299)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["unknown4_fc1", 0, 0, 2])
      ShowText(["\\n<Durga>"])
      ShowText(["……………………"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It's a delivery from Durga!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([304, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You have obtained a 'Cherry'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["unknown4_fc1", 0, 0, 2])
      ShowText(["\\n<Durga>"])
      ShowText(["……………………"])
      Script(["interrupt_skill(3319)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 871, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["unknown5_fc1", 0, 0, 2])
      ShowText(["\\n<Rojestira>"])
      ShowText(["……………………"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Rojestira is dazed..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["unknown5_fc1", 0, 0, 2])
      ShowText(["\\n<Rojestira>"])
      ShowText(["……………………"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Rojestira is devouring food..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["unknown5_fc1", 0, 0, 2])
      ShowText(["\\n<Rojestira>"])
      ShowText(["……………………"])
      Script(["interrupt_skill(9740)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["unknown5_fc1", 0, 0, 2])
      ShowText(["\\n<Rojestira>"])
      ShowText(["……………………"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It's a delivery from Rojestira!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([3574, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Obtained 'Great Stone of Giant Techniques'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["unknown5_fc1", 0, 0, 2])
      ShowText(["\\n<Rojestira>"])
      ShowText(["……………………"])
      Script(["interrupt_skill(9742)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 872, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["curseloreley_fc1", 0, 0, 2])
      ShowText(["\\n<Tethys>"])
      ShowText(["Ufufufu..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Tethys is giggling..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["curseloreley_fc1", 0, 0, 2])
      ShowText(["\\n<Tethys>"])
      ShowText(["Stop fighting..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Tethys intervened!"])
      ShowText(["But no one is listening..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["curseloreley_fc1", 0, 0, 2])
      ShowText(["\\n<Tethys>"])
      ShowText(["Now, do your best..."])
      Script(["interrupt_skill(3300)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["curseloreley_fc1", 0, 0, 2])
      ShowText(["\\n<Tethys>"])
      ShowText(["Use this Gem..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It's a delivery from Tethys!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([2929, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Obtained 'Great Stone of Time Magic'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["curseloreley_fc1", 0, 0, 2])
      ShowText(["\\n<Tethys>"])
      ShowText(["Do you want to hear our cries...?"])
      Script(["interrupt_skill(9411)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 873, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["voremermaid_fc1", 0, 0, 2])
      ShowText(["\\n<Nereides>"])
      ShowText(["Dazed..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Nereides is dazed..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["voremermaid_fc1", 0, 0, 2])
      ShowText(["\\n<Nereides>"])
      ShowText(["Munch munch munch..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Nereides is stealing food..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["voremermaid_fc1", 1, 0, 2])
      ShowText(["\\n<Nereides>"])
      ShowText(["Do your best~♪ Do your best~♪"])
      Script(["interrupt_skill(3300)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["voremermaid_fc1", 1, 0, 2])
      ShowText(["\\n<Nereides>"])
      ShowText(["This is really delicious~♪"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It's a delivery from Neleidis!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([377, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You obtained the 'Steak'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["voremermaid_fc1", 0, 0, 2])
      ShowText(["\\n<Nereides>"])
      ShowText(["Everyone, should I eat this..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Neleidis is thinking something mischievous..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 874, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["pazuzu_fc1", 0, 0, 2])
      ShowText(["\\n<Pazuzu>"])
      ShowText(["Let's dance! Let's dance!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Pazuzu performed a cheerful dance!"])
      ShowText(["But nothing happened..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["pazuzu_fc1", 1, 0, 2])
      ShowText(["\\n<Pazuzu>"])
      ShowText(["Gigi...!!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Pazuzu sent a seductive glance..."])
      ShowText(["But it only looks like she's glaring!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["pazuzu_fc1", 2, 0, 2])
      ShowText(["\\n<Pazuzu>"])
      ShowText(["Go over there!!"])
      Script(["interrupt_skill(3307)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["pazuzu_fc1", 0, 0, 2])
      ShowText(["\\n<Pazuzu>"])
      ShowText(["Use this!!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It's a delivery from Pazuzu!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([2500, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Obtained 'Great Gem of Agility'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["pazuzu_fc1", 0, 0, 2])
      ShowText(["\\n<Pazuzu>"])
      ShowText(["Farewell! Farewell!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Pazuzu ran away!"])
      ShowText(["But lost its way and came back immediately..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 875, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["masutema_fc1", 0, 0, 2])
      ShowText(["\\n<Mastema>"])
      ShowText(["Ufufufufu..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Mastema is giggling..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["masutema_fc1", 0, 0, 2])
      ShowText(["\\n<Mastema>"])
      ShowText(["After all, the sun is nice..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Mastema is lying on the ground soaking up the sun..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["masutema_fc1", 0, 0, 2])
      ShowText(["\\n<Mastema>"])
      ShowText(["Everyone, do your best..."])
      Script(["interrupt_skill(3300)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["masutema_fc1", 0, 0, 2])
      ShowText(["\\n<Mastema>"])
      ShowText(["Use this Gem..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It's a delivery from Mastema!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([3485, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Obtained 'Great Gem of Plant Techniques'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["masutema_fc1", 0, 0, 2])
      ShowText(["\\n<Mastema>"])
      ShowText(["Playing with fire using plants is thrilling..."])
      Script(["interrupt_skill(3295)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 876, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["amenohaduti_fc1", 0, 0, 2])
      ShowText(["\\n<Ame no Hazuchi>"])
      ShowText(["Hehe, hehe..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Ame no Hazuchi is giggling..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["amenohaduti_fc1", 0, 0, 2])
      ShowText(["\\n<Ame no Hazuchi>"])
      ShowText(["Wooooo..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Ame no Hazuchi stuffed the hair of the Hachijuu-sama into a straw doll!"])
      ShowText(["Then, it's being nailed to a tree with five-inch nails..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["amenohaduti_fc1", 0, 0, 2])
      ShowText(["\\n<Ame no Hazuchi>"])
      ShowText(["……………………"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Ame no Hazuchi is dazed..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["amenohaduti_fc1", 0, 0, 2])
      ShowText(["\\n<Ame no Hazuchi>"])
      ShowText(["Ufu, ufu..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It's a delivery from Ame no Hazuchi!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([323, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You've obtained 'Sea Bream'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["amenohaduti_fc1", 0, 0, 2])
      ShowText(["\\n<Ame no Hazuchi>"])
      ShowText(["Ritual... ritual, ritual..."])
      Script(["interrupt_skill(3319)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 877, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["hasyakusama_fc1", 0, 0, 2])
      ShowText(["\\n<Hasshaku-sama>"])
      ShowText(["Popopopopopopo..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Hasshaku-sama is giggling..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["hasyakusama_fc1", 0, 0, 2])
      ShowText(["\\n<Hasshaku-sama>"])
      ShowText(["Popopopopopopo..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Hasshaku-sama stuffed Ame no Hazuchi's hair into a straw doll!"])
      ShowText(["Then, it's being nailed to a tree with five-inch nails..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["hasyakusama_fc1", 0, 0, 2])
      ShowText(["\\n<Hasshaku-sama>"])
      ShowText(["……………………"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Hasshaku-sama is dazed..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["hasyakusama_fc1", 0, 0, 2])
      ShowText(["\\n<Hasshaku-sama>"])
      ShowText(["Popopopopopopo..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It's a delivery from Hasshaku-sama!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([373, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You've obtained 'Kids' Lunch'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["hasyakusama_fc1", 0, 0, 2])
      ShowText(["\\n<Hasshaku-sama>"])
      ShowText(["Popopopopopopo..."])
      Script(["interrupt_skill(2941)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 878, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["gestalt_fc1", 0, 0, 2])
      ShowText(["\\n<Gestalt>"])
      ShowText(["All living beings in this world will become a collective consciousness!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Gestalt boldly declared!"])
      ShowText(["But no one is listening..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["gestalt_fc1", 0, 0, 2])
      ShowText(["\\n<Gestalt>"])
      ShowText(["We will all become one."])
      ShowText(["Fighting is just foolish..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Gestalt intervened!"])
      ShowText(["But no one is listening..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["gestalt_fc1", 2, 0, 2])
      ShowText(["\\n<Gestalt>"])
      ShowText(["...Kya!?"])
      Script(["interrupt_skill(3310)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["gestalt_fc1", 0, 0, 2])
      ShowText(["\\n<Gestalt>"])
      ShowText(["Here, use this."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It's a delivery from Gestalt!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([3480, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You've obtained 'Insect Magic Great Gem'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["gestalt_fc1", 0, 0, 2])
      ShowText(["\\n<Gestalt>"])
      ShowText(["Come on, do your best...!"])
      Script(["interrupt_skill(3300)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 879, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["hivemind_fc1", 0, 0, 2])
      ShowText(["\\n<Hivemind>"])
      ShowText(["Hmm, I'm a bit hungry..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Hivemind is stealing and eating food..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["hivemind_fc1", 0, 0, 2])
      ShowText(["\\n<Hivemind>"])
      ShowText(["We're all becoming one, so let's stop fighting..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Hivemind intervened!"])
      ShowText(["But no one is listening..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["hivemind_fc1", 1, 0, 2])
      ShowText(["\\n<Hivemind>"])
      ShowText(["I'm going to dig a pit~♪"])
      Script(["interrupt_skill(3297)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["hivemind_fc1", 1, 0, 2])
      ShowText(["\\n<Hivemind>"])
      ShowText(["The meat is delicious~♪"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["This is a delivery from the Hivemind!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([386, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You obtained 'Roast Chicken'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["hivemind_fc1", 1, 0, 2])
      ShowText(["\\n<Hivemind>"])
      ShowText(["I'm going to dig a pit~♪"])
      Script(["interrupt_skill(3298)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 880, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["madamlamia_fc1", 0, 0, 2])
      ShowText(["\\n<Milf>"])
      ShowText(["Ufufu, what should I do..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Milf is giggling..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["madamlamia_fc1", 0, 0, 2])
      ShowText(["\\n<Milf>"])
      ShowText(["Come on, do your best..."])
      Script(["interrupt_skill(3300)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["madamlamia_fc1", 0, 0, 2])
      ShowText(["\\n<Milf>"])
      ShowText(["Sometimes, I just want to relax..."])
      Script(["interrupt_skill(3317)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["madamlamia_fc1", 0, 0, 2])
      ShowText(["\\n<Milf>"])
      ShowText(["Here, everyone, enjoy this..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["This is a delivery from Milf!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([397, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You obtained 'Hot Pot'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["madamlamia_fc1", 0, 0, 2])
      ShowText(["\\n<Milf>"])
      ShowText(["Ufufufu..."])
      Script(["interrupt_skill(3296)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  Empty([])
